Andrea Cordella Erpiotta Location: Jersey City, USA Language(s):
English, Italian Member Since: September 2005 Last Updated: 1 October 2009 Portfolio Views: 22132 Chosen as Favorite: 26
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Homefront Farm (Unreal) Maya, Photoshop, ZBrush August 2009
This is an in game environment for Homefront, the game I'm working on right now. Everything was modeled in Maya and put together in Unreal. Normal maps were created mostly in Zbrush. I didn't create any of the vegetation and some small props.