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Andrea Cordella
Erpiotta


Location:
Jersey City, USA

Language(s):
English, Italian

Member Since:
September 2005

Last Updated:
1 October 2009

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Homefront Farm (Unreal)
Maya, Photoshop, ZBrush
August 2009


   
This is an in game environment for Homefront, the game I'm working on right now. Everything was modeled in Maya and put together in Unreal. Normal maps were created mostly in Zbrush. I didn't create any of the vegetation and some small props.

 
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