Andrea Cordella Erpiotta Location: Jersey City, USA Language(s):
English, Italian Member Since: September 2005 Portfolio Views: 70415 Chosen as Favorite: 33
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Homefront Farm (Unreal) Maya, Photoshop, ZBrush August 2009
This is an in game environment for Homefront, the game I'm working on right now. Everything was modeled in Maya and put together in Unreal. Normal maps were created mostly in Zbrush. I didn't create any of the vegetation and some small props.